A Foreign-Language Adventure Game: Progress Report on an Application of AI to Language Instruction
Issue: Vol 4 No. 2 (1986)
Journal: CALICO Journal
Subject Areas:
Abstract:
As an exercise for the language learner, a computerized adventure game has much to offer. Commercial examples in English exhibit impressive language- handling abilities as well as intriguing plots. Our list of the features such a program would have, if modified for instructional purposes, is followed by a description of our work to date on such a project.
Author: Gerald Culley, George Mulford, John Milbury-Steen